Some good examples of sims I've found are here: They're more Dollfie shaped, but that may give you some ideas. As for interesting noses, upturn the nose just slightly or so the bridge of the nose is curved. Experiment with different make-up to emphasize certain aspects of the face, depending on what style you're leaning towards.ĥ. Don't make the mouth as straight as a line as you can instead, experiment with pale lipsticks, lip glosses, and shaping the mouth.Ĥ. However, be careful of getting box-shaped pupils, where you shape the eyes so much that the pupils loose their roundness.ģ. Sometimes you can get away with certain eye colors when you distort the eyes to where you want, so experiment. Leaning in in favor of Asian facial proportioning helps too.Ģ. Give the sim more child-like proportions, such as a big forehead, rounding the cheeks, etc. In 'traditional' anime (the quotation marks there to indicate nothing's truly a tradition style XD), the heads are often drawn in proportion to how big the eyes and how small the mouth is. Personally, I've never really seen anime/manga proportions translate all that well to sims unless their designs are more on the realistic side (as many do), or they're already computer generated as in the case of Advent Children.
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